

Game Bibliography
The following list is of all games that Jenn has significantly contributed to (sorted from the game most recently worked on to the oldest).
This thrilling return continues the story of the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge
Developer: Terrible Toybox
Initial Release: 2022
Platforms: Linux, Mac, Nintendo Switch, PS5, Windows, Xbox Series X|S
More Info >>Procedurally generated hidden object game and Animal Crossing-like game.
Genre: Life Sim, Single Player
Developer: Spry Fox
Initial Release: 2021
Project Type: Commercial
Team Size: 15
Platforms: Nintendo Switch, Windows
A series of fabulous and delicious food experiences to play with friends and family.
Developer: Inquisiment
Initial Release: 2019
Platforms: Kindle, Physical (Book, box, and/or cards)
More Info >>A travel trivia game filled with the voices of real people from around the world.
Developer: Sensible Object
Initial Release: 2018
Platforms: Alexa
More Info >>Modern-retro mystery adventure game about a murder in a town populated with “interesting” characters.
Developer: Terrible Toybox
Initial Release: 2017
Platforms: Android, iOS, Linux, Mac, Nintendo Switch, PS4, Windows, Xbox One
More Info >>fun photo challenges fostering friendship and curiosity
Developer: Inquisiment
Initial Release: 2016
Platforms: Android, iOS
More Info >>A car game that helps you estimate distances and pass the time on long journeys.
Genre: Arcade, Audio, Multi-player, Physical
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game: Rules
Two player game where you decide what to keep or share with the other player.
Developer: Inquisiment
Initial Release: 2013
Platforms: Web Browser
More Info >>You and your sibling must save your mother's life by travelling to the top of a temple guarded by a dragon. The dragon asks questions in pictograms and if you want to be understood you'll need to reply in pictograms.
Developer: Inquisiment
Initial Release: 2013
Platforms: Android, iOS
More Info >>Players must hold hands with a partner and work as a team to eliminate all the other players. If players release hands, they lose.
Genre: Co-op, Multi-player, Physical
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game: Rules
An artificial intelligence, called AI matchmaker (A.I.M.), that was built for an online dating website has fallen in love. However, A.I.M. has just been dumped and doesn't know how to feel any other emotions other than love. You must help A.I.M. get over their ex and return to standard operating functionality.
Developer: Inquisiment
Initial Release: 2013
Platforms: Web Browser
More Info >>Time travel to change each character's actions one at time in a graphic novel.
Developer: Inquisiment
Initial Release: 2013
Platforms: Web Browser
More Info >>Tim travel hidden object game with new features and content weekly.
Developer: Disney - Playdom
Initial Release: 2011
Platforms: Web Browser
More Info >>Create a story with friends using picture and word cards. Take turns at being the storyteller. Embellish the story and help it end the way you want it to.
Developer: Jenn Sandercock
Initial Release: 2013
Platforms: Printed Rules
More Info >>Win ingredients to make unique cookies from those ingredients.
Genre: Edible Game, Multi-player, Party
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game: Rules and More Information
Move in-sync with another player to build a song
Developer: Inquisiment
Initial Release: 2013
Platforms: Web Browser
More Info >>Use observation to find out what happened last night and whether you should dump your boyfriend or not.
Developer: Inquisiment
Initial Release: 2013
Platforms: Web Browser
More Info >>Choose the odd brooch out
Genre: Puzzle, Single Player
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game: More Information
Animal themed hidden object game with new features and content weekly.
Developer: Disney - Playdom
Initial Release: 2012
Platforms: Web Browser
More Info >>Platformer and educational game to teach English to middle schoolers.
Developer: Media Saints
Initial Release: 2012
Platforms: Web Browser
More Info >>Find your soulmate - someone who has at least two things in common with you. Breed to create offspring, then play as your offspring to find their mate. Repeat.
Developer: Inquisiment
Initial Release: 2012
Platforms: Web Browser
More Info >>On the back of my business cards are small games that use my extensive brooch collection. You need to go from the “start” to the “finish” by linking brooches that have something in common.
Genre: Puzzle, Single Player
Developer: Jenn Sandercock
Initial Release: 2012
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game: More Information
Neo-noir detective action-adventure game set in the 1940s.
Developer: Team Bondi and Rockstar Games
Initial Release: 2011
Platforms: Nintendo Switch, PS3, PS4, Windows, Xbox 360, Xbox One
More Info >>An evil vet trying to live up to the expectations of her infamous father, Dr Disastrous.
Developer: Inquisiment
Initial Release: 2011
Platforms: Web Browser
More Info >>To play this game take a Snakes & Ladders board, throw away the die and add a pack of Uno cards. You'll be using the Uno cards to advance on the board, go backwards, pick up extra cards, steal cards from others and more.
Developer: Jenn Sandercock
Initial Release: 2010
Platforms: Physical (Book, box, and/or cards)
More Info >>The main premise of the game is that YOU are a world leader. How will you be remembered? Build your Legacy with Banks, Monuments and Parades. Build the same type of Legacy for extra points. Watch out, other people can destroy your Legacy!
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game: More Information Buy Physical Edition
Pit yourself against your friends as you pretend to be kids arguing over the Meaning of Life. Make alliances or backstab your way to winning the argument.
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game: Rules and More Info
Protect your money from robbers OR Steal money from the cops.
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game: More Information Buy Set of Cards
A game that keeps you looking at your fellow passengers and checking out the window to try and cross off as many items as you can and get bingo first.
Genre: Multi-player, Physical, Puzzle, Single Player
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game: More Information and Printed Examples
This is a game about correctly identifying outfits as "hot" or "not". It's also a community where you can send in your own outfits and use your opinion to change what's set as "hot" or "not".
Developer: Inquisiment
Initial Release: 2010
Platforms: Web Browser, Windows
More Info >>Clear the snowflakes at the bottom of the screen by matching to a snowflake at the top. Matching is initially based on colour, then matching based on shape, then back to matching on colour and so on.
Developer: Inquisiment
Initial Release: 2009
Platforms: Windows
More Info >>Real-world scavenger hunt using a customised Monopoly board to determine scavenger locations.
Genre: Multi-player, Party, Physical, Puzzle
Developer: Jenn Sandercock
Initial Release: 2009
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game: Rules and Information

Talks & Interviews
- The Production Secrets of Return to Monkey Island GDC Main Conference, 2023
- Edible Tabletop Games: Using Constraints to Innovate: Board Game Design Day, GDC, March 2019
- Experimenting with Edible Games at Experimental Gameplay Workshop: GDC Main Conference, March 2019
- The State and Future of Board Games: Board Game Design Day, GDC, March 2019
- GDC Microtalks: Playing With Fire: GDC, March 2018
- Focusing Your Career as an Indie Dev: GDC Independent Game Summit, March 2017
- Edible Games at Experimental Gameplay Workshop: Game Developer’s Conference, March 2017
- Talk with Erika Ishii while playing the Order of the Oven Mitt: IndieCade, October 2016
- Demo of Thimbleweed Park: PAX WEST, September 2016
- Discussion of edible games, Thimbleweed Park and getting into games: Unconsoleable 9 August 2016
- Discussion about getting into games: Hyper RPG 30 March 2016

Awards
- Freeplay 2019 Non-Digital Game Award For "Edible Games Cookbook"
- IndieCade 2016 Interaction Award For "The Order of the Oven Mitt"
- Game Career Guide Gender-Swap Design Challenge 2010 For "Leisure Suit Larissa"
- Gamasutra 2014 Game Design Challenge For "Red Colony, Red Mars"