Game Type: Non-Digital
Genre: Multi-player, Party, Physical, Puzzle
Developer: Jenn Sandercock
Initial Release: 2009
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
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Sole Developer
Game Type: Non-Digital
Genre: Multi-player, Party, Physical, Puzzle
Developer: Jenn Sandercock
Initial Release: 2009
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game
Sole Developer
Game Type: Non-Digital
Genre: Multi-player, Physical, Puzzle, Single Player
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
Play Game
Sole Developer
Game Type: Non-Digital
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game
Sole Developer
Game Type: Non-Digital
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game
Sole Developer
Game Type: Non-Digital
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game
Sole Developer
To play this game take a Snakes & Ladders board, throw away the die and add a pack of Uno cards. You’ll be using the Uno cards to advance on the board, go backwards, pick up extra cards, steal cards from others and more. It’s like Snakes & Ladders (aka Chutes and Ladders), but with strategy.
Game Type: Non-Digital
Genre: Multi-player, Strategy
Developer: Jenn Sandercock
Initial Release: 2010
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
Play Game
Sole Developer
Game Type: Non-Digital
Genre: Puzzle, Single Player
Developer: Jenn Sandercock
Initial Release: 2012
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
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Sole Developer
Game Type: Non-Digital
Genre: Puzzle, Single Player
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 1
Platforms: Physical (Book, box, and/or cards)
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Sole Developer
Game Type: Non-Digital
Genre: Edible Game, Multi-player, Party
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 1
Platforms: Printed Rules
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Writer, Designer, Producer, Artist
Create a story with friends using picture and word cards. Take turns at being the storyteller. Embellish the story and help it end the way you want it to. Gather some friends with a set of Dixit cards and the caption cards.
In each round, one player is the “storyteller”. When it is your turn, choose either a picture card or a word card and the other players choose the opposite type of cards to give to you that they believe match to your card. You choose your favourite and contribute to the story using the newly formed picture-caption cards pair. As the game progresses you as a group develop the story further and let it go where you want it to. The game ends when someone says the magic words “The End”. There is no winner, players simply enjoy creating a story together.
Game Type: Non-Digital
Genre: Co-op, Multi-player, Player Judge
Developer: Jenn Sandercock
Initial Release: 2013
Project Type: Personal
Team Size: 3
Platforms: Printed Rules
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