L.A. Noire

Junior Game Designer

Game Type: Digital

Genre: Action-Adventure, Adventure Game, FPS, Single Player

Developer: Team Bondi and Rockstar Games

Initial Release: 2011

Project Type: Commercial

Team Size: 100+

Platforms: Nintendo Switch, PS3, PS4, Windows, Xbox 360, Xbox One

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Thimbleweed Park

Gameplay programmer, game designer, producer, event coordination, customer support.

In a town like Thimbleweed Park a dead body is the least of your problems.

A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes… you’ve never visited a place like this before.

Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.

  • Who is Agent Ray really working for and will she get what they want?
  • What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
  • Will the ghost, Franklin, get to speak to his daughter again?
  • Will Ransome the *Beeping* Clown ever become a decent human being?
  • Will aspiring game developer Delores abandon her dreams and stick by her family?
  • And most importantly: how come no one cares about that dead body?

Game Type: Digital

Genre: Adventure Game, Single Player

Developer: Terrible Toybox

Initial Release: 2017

Project Type: Commercial

Platforms: Android, iOS, Linux, Mac, Nintendo Switch, PS4, Windows, Xbox One