Cops & Robbers

Sole Developer

Protect your money from robbers OR Steal money from the cops.

Go on an Offensive against a member of the opposite team. That person must defend themselves or face loosing money (if they are a cop) or going to jail (if they are a robber). Help out your team mates so that you get more points together.

Game Type: Non-Digital

Genre: Multi-player, Strategy

Developer: Jenn Sandercock

Initial Release: 2010

Project Type: Personal

Team Size: 1

Platforms: Physical (Book, box, and/or cards)

Pit yourself against your friends as you pretend to be kids arguing over the Meaning of Life. Make alliances or backstab your way to winning the argument.

This is a game for 3-8 players. Players start with 9 Argument cards and a set of Action/Target/Words cards. Every player secretly chooses a type of action (peer pressure or personal attack), a target (one of the other players) and the words they want to say (an attack or a comeback). The players then turn over their choice simultaneously. This results in some players loosing Argument cards. When a player looses all of their Argument cards, they are out of the game. When only two players remain, the other players vote for their favourite remaining player. The player who has the highest combination of votes and remaining Arguments wins.

Game Type: Non-Digital

Genre: Multi-player, Strategy

Developer: Jenn Sandercock

Initial Release: 2010

Project Type: Personal

Team Size: 1

Platforms: Physical (Book, box, and/or cards)

Legacy – The Card Game

Sole Developer

The main premise of the game is that YOU are a world leader. How will you be remembered? Build your Legacy with Banks, Monuments and Parades. Build the same type of Legacy for extra points. Watch out, other people can destroy your Legacy!

  • The aim is to build 5 Legacies in front of you on the table (your tableau).
  • The game is suitable for 2-6 players.
  • Approximate playing time: 30-45mins (allow approximately 60 minutes for your 1st game).

Game Type: Non-Digital

Genre: Multi-player, Strategy

Developer: Jenn Sandercock

Initial Release: 2010

Project Type: Personal

Team Size: 1

Platforms: Physical (Book, box, and/or cards)

Snakes Uno Ladders

Sole Developer

To play this game take a Snakes & Ladders board, throw away the die and add a pack of Uno cards. You’ll be using the Uno cards to advance on the board, go backwards, pick up extra cards, steal cards from others and more. It’s like Snakes & Ladders (aka Chutes and Ladders), but with strategy.

Game Type: Non-Digital

Genre: Multi-player, Strategy

Developer: Jenn Sandercock

Initial Release: 2010

Project Type: Personal

Team Size: 1

Platforms: Physical (Book, box, and/or cards)

On the back of my business cards are small games that use my extensive brooch collection. You need to go from the “start” to the “finish” by linking brooches that have something in common.

There are six to collect. If you’ve met me and I’ve given you a card: brilliant! I’m sure it was lovely meeting you. If I haven’t met you yet, don’t let that stop you from having a go of these little games since you can access them on my (archived) website.

Game Type: Non-Digital

Genre: Puzzle, Single Player

Developer: Jenn Sandercock

Initial Release: 2012

Project Type: Personal

Team Size: 1

Platforms: Physical (Book, box, and/or cards)

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For each game there are three brooches. You must choose which is the odd one out. The twist is that more than one brooch could be considered to be the odd one out. Can you guess what your friends will say?

Game Type: Non-Digital

Genre: Puzzle, Single Player

Developer: Jenn Sandercock

Initial Release: 2013

Project Type: Personal

Team Size: 1

Platforms: Physical (Book, box, and/or cards)

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Edible Games

Producer, Game Designer, Baker, Author

My edible games are a series of fabulous and delicious food experiences to play with friends and family. Think of it like: tasty treats meet good, old-fashioned fun. Some of them are sweet, others are savoury, and they all have one thing in common — you can eat the pieces! (In fact, it’s required!)

I’m putting a dozen of these games into a cookbook that was successfully Kickstarted in July 2018. One of the games, The Order of the Oven Mitt won the Interaction Award at IndieCade 2016.

Games:

  • The Order of the Oven Mitt
  • Gingerbread Friends
  • Flavour Roulette
  • Master Taster
  • J-Wobbler
  • Flip ‘n’ Stick
  • Taste Bud is Blind
  • Veggie Land
  • Patisserie Code
  • Roll for Flavour
  • High Tea Assassin
  • Cookie Cruncher

Game Type: Non-Digital

Genre: Edible Game, Multi-player

Developer: Inquisiment

Initial Release: 2019

Project Type: Commercial

Platforms: Kindle, Physical (Book, box, and/or cards)

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