L.A. Noire

Junior Game Designer

Game Type: Digital

Genre: Action-Adventure, Adventure Game, FPS, Single Player

Developer: Team Bondi and Rockstar Games

Initial Release: 2011

Project Type: Commercial

Team Size: 100+

Platforms: Nintendo Switch, PS3, PS4, Windows, Xbox 360, Xbox One

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aglimpse: friends

Game designer, writer, front-end programmer, producer

A fun photo challenges fostering friendship and curiosity

DISCOVER: Play a photo-sharing game that allows you to glimpse life’s everyday objects in a different way.

PLAY: Challenge yourself and friends with personalised photo-based brain teasers.

CONNECT: Create a personal photo story of your life with a friend and peek into their world beyond social media.

Game Type: Digital, Non-Digital

Genre: Multi-player, Photography, Puzzle

Developer: Inquisiment

Initial Release: 2016

Project Type: Commercial

Platforms: Android, iOS

Thimbleweed Park

Gameplay programmer, game designer, producer, event coordination, customer support.

In a town like Thimbleweed Park a dead body is the least of your problems.

A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes… you’ve never visited a place like this before.

Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.

  • Who is Agent Ray really working for and will she get what they want?
  • What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
  • Will the ghost, Franklin, get to speak to his daughter again?
  • Will Ransome the *Beeping* Clown ever become a decent human being?
  • Will aspiring game developer Delores abandon her dreams and stick by her family?
  • And most importantly: how come no one cares about that dead body?

Game Type: Digital

Genre: Adventure Game, Single Player

Developer: Terrible Toybox

Initial Release: 2017

Project Type: Commercial

Platforms: Android, iOS, Linux, Mac, Nintendo Switch, PS4, Windows, Xbox One

Edible Games

Producer, Game Designer, Baker, Author

My edible games are a series of fabulous and delicious food experiences to play with friends and family. Think of it like: tasty treats meet good, old-fashioned fun. Some of them are sweet, others are savoury, and they all have one thing in common — you can eat the pieces! (In fact, it’s required!)

I’m putting a dozen of these games into a cookbook that was successfully Kickstarted in July 2018. One of the games, The Order of the Oven Mitt won the Interaction Award at IndieCade 2016.

Games:

  • The Order of the Oven Mitt
  • Gingerbread Friends
  • Flavour Roulette
  • Master Taster
  • J-Wobbler
  • Flip ‘n’ Stick
  • Taste Bud is Blind
  • Veggie Land
  • Patisserie Code
  • Roll for Flavour
  • High Tea Assassin
  • Cookie Cruncher

Game Type: Non-Digital

Genre: Edible Game, Multi-player

Developer: Inquisiment

Initial Release: 2019

Project Type: Commercial

Platforms: Kindle, Physical (Book, box, and/or cards)

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Return to Monkey Island is an unexpected, thrilling return of series creator Ron Gilbert that continues the story of the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge developed in collaboration with Lucasfilm Games.

Game Type: Digital

Genre: Adventure Game, Single Player

Developer: Terrible Toybox

Initial Release: 2022

Project Type: Commercial

Team Size: 25

Platforms: Linux, Mac, Nintendo Switch, PS5, Windows, Xbox Series X|S