About Me & Biography
Jenn hails from Australia and is driven by the idea of co-op games. As the founder of the gaming studio Inquisiment, Jenn's ambition is to create a world of mobile gaming built on curiosity, challenge, and friendship. She strongly believes in games that emphasize cooperation rather than competition and is guided by her own anti-evil, free-to-play manifesto that embodies this philosophy.
Jenn's always loved games but her modern gaming career evolved from her days at Team Bondi, Media Saints and Disney/Playdom where she was a key developer in games focused on character behaviour, education, and object reveals. In 2009, she became an independent game developer, determined to build games that challenged conventional game mechanics. Her determination led her to come up with 52 game ideas in 52 weeks and then complete a new challenge to finish 12 games in 12 continuous months. She is currently working on creating a series of edible games.
When she's not focused on building games, you can find Jenn exploring her local neighbourhood, posting her daily #broochdiary and adding to her collection of gourmet chocolates and vintage brooches.
The following lists are completed, playable games that Jenn has developed or contributed to. They are divided into two categories: Digital and Non-Digital. Games are listed in reverse chronological order, i.e. with the latest games at the top.
Digital Game Biography
For more information on the indie games, go to the indie demos page. For more information on the non-indie games, the links below are to official websites.
Non-digital Game Biography
Talks and Interviews
I've spoken at a number of events and been interviewed, much of it hasn't made it to the web. Here are some that have lasted.